#10: SSB Hyrule Castle: Just like the one in SSBM, this one is very big, but with a few distractions. The building on the far right you can hide in and use the top for tactics. The random tornado that I never understand, can help. Plenty of room to meteor smash, the 3 ledges can also help.
#9: SSBM Fountain of Dream: Small, Short, kinda of like another Yoshi's Island. Very colorful, music that is great for the ears, and again, great for meteor smashing.
#8: SSBB Green Hill Zone: Though it kinda small, along with the savepoint and stage breaking distaction, the backround character are cool, lots of music, and is actually has its up and down for character, so a very tactical stage.
#7: SSB Green Greens: I dont know why, but this stage has always have a nice appeal to me. Though it small, its actually fun just to run away from your opponent with those 3 ledges. The tree distaction is really nothing to worry about, unless your off the edge, then edgehogging is common.
#6: SSBB Smashville: Well, yet another small stage, the music and backround are very well done. The clock actually works with your Wii clock, live concerts, able to travel under the stage to the other side, the platform that travels from one side to another is a life saver.
#5: SSBM Onett: A decent size stage that has plenty of areas for you to go. The ledges in the middle, the tree, hide by the houses, even down tilt opponents up to houses is a great way to rack damage and trap them. The cars can KO you, but visual give you a heads up.
#4: SSBB Final Destination: A big stage, lots of room, there really are no distactions, but the ledges (the edges but under a little) can be dangerous. Plenty of room to do combos, meteor smashes, anything, nothing to hold you back.
#3: SSB Saffron City: I absolutly love this stage. I think 4 or 5 Pokemon cameos, plenty of area on this stages, along with ledges to go on, floating platforms. This stage can be challneging because of the small ledges and Pokemon help racking damage. The cameos in the backround are really cool as well.
#2: SSBB Halberd: The Ship from Kirby Super Star, is just like Delfino Plaza, but only goes to one spot, on the Halberd. The Lazer, claw, and Bomb are huge distracions in this stage, but are easily dodge, so not a problem. The stage is passable from underneath, so airael people are great here.
#1: SSBB Delfino Plaza: An exact replica of the GC game Super Mario Sinshine. Even more detailed then before, a floating platform with random changing amounts of platforms, takes you around Delfino plaza, to the island, to inside the town like to warp pipes on the building, to the fountain, on top of the Shine gate. The platform your on, you can pass through it (going up through it), making great for airael people.